2017: The Worst (and Best) Year In The History of Videogames - friv2018games.net

2017: The Worst (and Best) Year In The History of Videogames

Skill Up
Views: 131304
Like: 9337
2017- What a year. I firmly believe that this was actually the worst year in the history of videogames because for the first time, we took tangible steps backwards. We saw some of the best games ever released, but we also saw a structural realignment in the games industry, where publishers became increasingly reliant on predatory mechanisms as a core part of their business models.

Either way, it’s been a hell of a ride and I choose to believe (hope) that 2018 will be far better to us than 2017 has been.

Enjoy the holidays everyone. All the best.

You can find my second channel here;

If you’d like to support what I’m doing, the best way is over on Patreon:

MyTwitch channel is here:

Skill Up Gaming Facebook Page!

Twitter: (@skillupyt)

Join us on the community Discord:

If you’d like to donate to show support, you can do so at:

You can check out some of my recent videos here:

I interviewed Karak from ACG. Check it out here:

Destiny 2 – Curse of Osiris Review (I’m Done With Destiny 2):

Star Wars Battlefront II: The Review:

The Wilson Lootbox:

Call of Duty: WWII Review:

Wolfenstein II Review:

Warframe: The Plains of Eidolon Review:

My Destiny 2 Review:

My Warframe Review (2017)


  1. 5:20 mind you but spoilers were always cosmetic only in Need For Speed games (aside from Prostreet and Shift series), so spoilers didn't affect performance whatsoever in the game shown (which is NFS Underground). Also, good riddance for the speed cards from Payback that are absent in the newest Need For Speed, Heat.

    6:34 and BTW, Forza 7 removed its loot boxes before things could have gotten any worse.

  2. With the exception of a few exclusives, Overwatch's skins are all easy to get for free lol.
    Barely anyone needs to even buy 1 lootbox with irl money, you can earn them easy af lol (like 1 per hour), and even if you get unlucky, coins are very common, so you can just buy them straight up.
    But hey…

  3. Um… you can unlock everything in Star Wars Battlefront 2 in about 60 days, for free. It was like that at launch, too. For comparison’s sake: 60 days in Warframe is enough time to build (less than) 20 Warframes. That’s it. I get that one’s free and the other is $60… but… like… come on now. Skill up, my guy, you kind of fell into the trapping of group thought on this one. Battlefront 2 was quite an ironic sacrificial lamb considering it actually was less greedy and predatory than the vast majority of its peers.

  4. I miss the days where I could just go into a store, buy a game and play it, never worrying about the developer or monetisation or the industry at all.

  5. I mean, I don’t have a problem with loot boxes as long as they follow the path that overwatch did. Purely cosmetic and doesn’t affect gameplay whatsoever. Let idiots spend money on that. Gives the developers more money without harming the consumer. Shadow of War took it a bit to far to where you get gear for your troops and that means they added more grind to incentivize buying the loot boxes. But I can live with that. Is it a little shitty? Sure, but as long as the game is fun and enjoyable, I can look past it. Battlefront took it to the highest level and made it pay to win. That is the scummiest thing you can ever do in a AAA title with multiplayer. In Shadow of War, it’s all single player. It doesn’t affect the surrounding community. Not in battlefront. It harms everybody with these loot boxes, including gameplay.

  6. I think you were right to juxtapose lootboxing in games with the hypothetical scenario of lootboxing in real life. But I feel some people can forgive lootboxes because they treat games differently from necessities like cars and medicine. Until people start mentally vivisecting games as necessities, I don't think lootboxes will go away. Ergo, this vid is good, but because it doesn't get to the core of why lootboxes are bad, it's a little disappointing.

  7. I'm subscribing because he doesn't base everything on his opinion and has facts

  8. I actually disagree with this and I'm going to put forward in the following comment one point I think you've missed.

    It all points back to one of the points you mentioned citing that publishers don't need to put lootboxes in for a game to be profitable and you cited a development cost graph from one publisher (EA). This misrepresents the situation as that graph only defines the initial development cost and not the cost to maintain. I argue that games as a long term service are more prevalent now than ever and in order to continue development on a game you need a system in place to monetize continued growth of it.

    Once this makes sense you're left with a choice. Monetize your games using expansions, season passes, etc (Division, Destiny, Battlefield, Diablo 3, to name a few I know but there are tons and tons of examples of this), monetize your game through cosmetic lootboxes (PUBG, Overwatch, Rainbow six sort of recently, CSGO, Dota 2) or monetize it through direct purchases (League of legends, Path of exile etc)

    I posit that all of these systems have pros and cons and should be considered on a similar playing field. However, one important distinction needs to be made which is that this model ONLY makes sense when a developer promises/follows through with continued development after the initial release. I'm going to cite some examples I have personal experience with but path of exile gets quarterly big content updates so people are okay with cosmetics being gated behind cost. Overwatch gets events, new characters, new cosmetics, new maps so people are okay with a lootbox system. PUBG has yet to prove they'll consistently deliver long term support but it has been expressed by the developer to be an interest so we'll have to see there but a new map/guns so far has me confident. Dota 2 gets huge content updates.

    I'm going to step out of that argument for a second to posit why I think this mistake happened from your end (and from many others). Feel free to ignore this part I'm less confident in it. I think you're a type of player that has typically enjoyed buy it once, get a good 50-60 hour experience and be satisfied with your purchase style of game. What is happening now that IS a travesty is that this games as a service model described above has bled into games where it doesn't belong. Destiny 2 gating MAJOR progression systems behind it, Battlefront 2 showing no promise or expectation of support are both good examples of how this system IS actually predatory.

    If anyone ( I REALLY doubt) made it this far you might ask yourself why does this stupid commentor even care. I care because i'm afraid that your opinion (an apparently very prevalent one) will destroy the future of games that I love and am able to play for free solely because of a lootbox system.

  9. To be honest Activision and Ubisoft have an excuse an it's no the typical "Development costs", one that if you look to it, you could understand that is not all their fault and it's about an company that every time it enters the Video games industry it always do more harm than good, in the first case because of the fact that thanks to them and their mistreatment of them and the mismanagement of their IPs, some the most creative and player-focused minds left only leaving the more greedy ones in charge , and in the second they are trying to get all the money it can to prevent themselves being taken by them


  11. I was very happy that you was the one who convinced me to try out Nier Automata and Warframe. I may not allway share your point of views but I can respect your opinion cause you done your reviews with research and logic arguments.
    Isacc Newton said one times "If I have seen further it is by standing on the shoulders of Giants". I think you may stand today on the shoulder of a giant but soon you will be a giant like the other 10 (11) channels mentioned in your video.

    Keep it up, I looking forward for your next content.

    PS: When will we finally see your recation to "The Apostasie" in Warframe ;)?

  12. Never felt the utility of buying Bright/Illuminated Engrams, what am I missing?

  13. Wow I really love how easy is to understand what you are saying and you are right on point man.

  14. I'm kind of proud to admit that I had already adopted the mindset of supporting devs that deserve my money before watching this video.
    Here's the list of everygame i bought in 2017
    -Dishonored 2
    -Xcom 2
    -Tales of berseria
    -Nier automata
    -Persona 5( my goty)
    -The kingdom hearts complete series
    -Horizon zero dawn
    -Wolfenstein 2
    -Zelda botw
    -Xenoblade chronicles 2


Leave a Reply

Your email address will not be published. Required fields are marked *