Why Swinging in Spider-Man Feels SO Good | Game Mechanics Explained - friv2018games.net

Why Swinging in Spider-Man Feels SO Good | Game Mechanics Explained

Polygon
Views: 99125
Like: 3855
The new Spider-Man has the perfect swing, so we talked to the game developers (and the technical director for Spider-Man 2) all about how they made it feel so good.

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20 Comments

  1. 1:05 "make you like a human pendulum" interesting how peter and miles discuss the idea of swinging being like riding a pendulum in-game in the dlc

  2. i love watching through these videos so much – it's so cool to hear about the smaller stories and logic that builds up to a big game like this

  3. Your Friendly Neighbour Hood Lean Dealer says:

    This channel is Dope 👌🏿🔥

  4. But is it filled with the exaggerated swagger of a black teen?

  5. Best Video Games with well done game mechanics:

    -Call of Duty Modern Warfare (2019)

    -Need for Speed (2015)

    -DOOM Eternal

    -Tony Hawk's Pro Skater 2X

    -Tony Hawk's Project 8

    -Rainbow Six Siege

    -Metal Gear Solid V The Phantom Pain

    -Metal Gear Solid V Ground Zeroes

    -Metal Gear Solid 4 Guns of the Patriots

    -Battlefield 4

    -Mortal Kombat 11

    -Street Fighter V

    -Tekken 7

    -Street Fighter III 3rd Strike

    -DragonBall FighterZ

    -Killer Instinct (2013)

    -Dead or Alive 6

    -Ghost Recon Breakpoint

    -Assassin's Creed Unity

    -Red Dead Redemption 2

    -Marvel's Spider-man

    -Far Cry 3

    -Ninja Gaiden Black

    -Ninja Gaiden II

    -Devil May Cry 5

    -Devil May Cry 3

    -Devil May Cry

    -Vanquish

    -Metal Gear Rising Revengeance

    -Sekiro Shadows Die Twice

    -Sonic Mania Plus

    -CupHead

    -Streets of Rage 4

    -Nioh

    -Naruto Ultimate Ninja Storm Generations

    -Jet Set Radio Future

    -Lost Planet 2

  6. Theres only 3 words to describe this video IKR

  7. also the really repetitive music every time you start swinging gets annoying, i had to mute the music just to get threw the game.

  8. I like how Polygon highlights the bad swing physics ( 2:30 ), why cant spider-man run along the ground or just do a hop and back flip and spring himself back up when he gets to close to the street. the part where he "hovers" makes the game feel like crapbreaks the feeling of "the roller coaster" , Spider-man 2 had the run along the ground thing, And it was cool, Miles does it in Into the Spider-verse and it looks cool and smooth. I hope the second game has more to it in the way of web swinging

  9. I really didn't like the "xheating physics" mechanics. I 100% agree that it should be there as an option (even the default option) but I reeeeeeeeeaaaaaally want a Spiderman game with zero forgiveness that I can spend weeks and months mastering. Not because it would be hard, but because of all the weird tricks you'd be able to come up with with a system that isn't teying to guess your intentions.

    This is super especially true with the vr games.

  10. Non-physical webswinging cough Spider-Man PS4 cough sucks. Not only is Spiderman PS4 SLOWER than Spider-Man 2 and Web of Shadows by a LOT, it has inconsistent momentum factors. Dives do NOT always give you momentum boost. All it is is a screen blur effect to make you look like you're going faster and the web line cling time extends. Point Launching is far faster and more efficient than webswinging in Spider-Man PS4. (Consider that the races themselves actually REQUIRE point launch to touch circles stuck on poles). Levitating above the ground is stupid. Where is running on the ground or sliding while webslinging like in Web of Shadows? There is zero skill involved in Spider-Man PS4 webswinging, especially considering point launch web is faster.

  11. People would kill JUST to swing in that game.

  12. I wanna play this game, but I don’t own a PS4 and I’m sad.

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